Course Content
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Introduction to DirectX and Setup
16:04
Introduction to DirectX and Setup
16:04
Installing Visual Studio 2017 and the Chili Framework
16:04
Basic Syntax and Function Calls in DirectX
16:04
Understanding Variables and Operators
16:04
Using if Statements and Boolean Logic
16:04
|Homework 3| Beginner C Game Programming
16:04
Game Loop and Variable Scope
16:04
Class Objects and Member Variables
16:04
Velocity and Separating Logic
16:04
Comparison and Logical Operators
16:04
|Homework 5| Beginner C Game Programming
16:04
Creating Functions in DirectX
16:04
|Homework 6| Beginner C Game Programming
16:04
Using the Debugger
16:04
|Homework 7| Beginner C Game Programming
16:04
Random Number Generation in Poo Game
16:04
|Homework 8| Beginner C Game Programming
16:04
Creating Classes with Static and Constexpr
16:04
|Homework 9| Beginner C Game Programming
16:04
Loops in DirectX Programming
16:04
|Homework 10| Beginner C Game Programming
16:04
References and Const Correctness
16:04
|Homework 11| Beginner C Game Programming
16:04
Constructors and Encapsulation
16:04
|Homework 12| Beginner C Game Programming
16:04
Working with Arrays in DirectX
16:04
|Homework 13| Beginner C Game Programming
16:04
Creating the Snake Game – Part 1
16:04
Creating the Snake Game – Part 2
16:04
|Homework 14| Beginner C Game Programming
16:04
Using Git in Visual Studio
16:04
|Homework 15| Beginner C Game Programming
16:04
Float Type Casting in DirectX
16:04
|Homework 16| Beginner C Game Programming
16:04
Using Chrono and Namespaces
16:04
|Homework 17| Beginner C Game Programming
16:04
Compiler Confessions
16:04
Working with 2D Vectors
16:04
|Homework 19| Beginner C Game Programming
16:04
Fart Annoyed Game – Part 1
16:04
Fart Annoyed Game – Part 2
16:04
Fart Annoyed Game – Part 3
16:04
|Homework 20| Beginner C Game Programming
16:04
2D Arrays and Circular Dependency
16:04
|Homework 21| Beginner C Game Programming
16:04
Using Enum and Switch Case
16:04
|Homework 22| Beginner C Game Programming
16:04
Creating Minesweeper – Part 1
16:04
Creating Minesweeper – Part 2
16:04
|Homework 23| Beginner C Game Programming
16:04
Understanding Recursion
16:04
Final Exam - Fundamentals of C Game Development with DirectX
Fundamentals of C Game Development with DirectX
Discover how to use enums and switch cases to simplify decision-making in your code.
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